OTHER POSSIBLE GAMES OTHER POSSIBLE GAMES OTHER POSSIBLE GAMES OTHER POSSIBLE GAMES
HOSTOS COMMUNITY COLLEGE HOSTOS HOSTOS COMMUNITY COLLEGE HOSTOS COMMUNITY COLLEGE HOSTOS COMMUNITY COLLEGE HOSTOS COMMUNITY COLLEGE HOSTOS COMMUNITY COLLEGE
GAME DESIGN PROGRAM GAME DESIGN PROGRAM GAME DESIGN PROGRAM GAME DESIGN PROGRAM GAME DESIGN PROGRAM GAME DESIGN PROGRAM
THE BRONX, NY THE BRONX, NY THE BRONX, NY THE BRONX, NY THE BRONX, NY THE BRONX, NY THE BRONX, NY THE BRONX, NY

A student-run game development studio in the Game Design program
at Hostos Community College based in the Bronx, NYC.

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The
Studio

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Course Credit + Internship

Equal parts internship and classroom, the studio provides a hands-on, professional learning experience for Hostos Game Design students who have demonstrated exceptional academic and creative achievement.

Student-run, Faculty-mentored

While at the studio, student-interns receive training in game development while working on original game projects. They are also tasked with organizing the day-to-day activities, including managing the project, creating codes of conduct, and how to effectively organize a game development team.

The 1st Paid Intership of its Kind

The key differential of our studio is we pay our student-interns an above-market hourly rate. To the best of our knowledge, we are the only in-house studio in a game design program to do so.

The Space

Our dedicated offices are just a quick walk away from our campus located in the South Bronx.

The studio has the tech and the space to support our interns while they develop their games.

Student Experience

A guided professional experience run by students, guided by faculty with decades of industry experience.

We provided everything students need to have a professional-level experience. Even snacks.

Professional Development

The studio internship includes visits to local professional development studios and training in presentation skills, project management, and development methodologies.

Principles

Students First

The studio exists to serve students, not the other way around.

Values  →  Process

We believe that how we work is equally as important as what we work on. The studio changes each year to fit our collective principles.

Growth > All else

Our goal is to grow to become better game makers, artists, and people. Shipping projects is only important if it supports the above.

Balanced Work

We put our health (mental, physical, spiritual) first. This means no work without pay, rest, or consent.

Radical Inclusion

We support and celebrate our students' gender identities, neuro-diversity, racial & ethnic backgrounds, physical abilities, and all other spectrums of diversity.

Bronx-based

We are proud to be a game development studio in the South Bronx.

Our History

Other Possible Games was founded in the Summer of 2022 after years of initial development guided by student input.

The studio was created to fill a gap in our students access to the New York City game development industry, which offers scarce paid internships or early career positions.

As a cornerstone principle, all student-interns at OPG are paid an hourly rate at or above the industry standard.

The founding student cohort (pictured here) underwent a rigorous selection process and began work in June 2022. They spent 2 months learning how to organize a game development project, how to work effectively as a team, and developing the studio's 1st original game, Terminal Station.

We accepted our 2nd cohort in the Summer of '23.

Team photo.

Staff

Marcelo D. Viana Neto he/him

Co-Director

Assistant Professor of Game Design,
Hostos Community College

mviananeto@hostos.cuny.edu
@marcelodvn
cohost.org/turista

Matthew R.F. BalouŠek he/him

Co-Director

Game Design Lecturer,
Hostos Community College

mbalousek@hostos.cuny.edu
cohost.org/mrfb
mrfb.itch.io

Juno Morrow she/her

Advisor

Associate Professor of Game Design,
Game Design Program Coordinator,
Hostos Community College

jmorrow@hostos.cuny.edu
@subjectiveideal
junomorrow.itch.io

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Games

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A Worthy Toy

A Worthy Toy is a side-scrolling action platformer about a damaged vintage doll who fights off hostile toys that don't believe she’s worth anything.

Newly repaired Barbara Scarlett is not welcome at this toy store, especially after she tells everyone of the impending apocalypse—the store is closing. They respond by locking her up.

But the badass Barb severs her arm to escape and replaces it with a megaphone.

Your voice is your weapon. Use it to stun foes and navigate the shelves. Head for the main display to prove your value and save the store from bankruptcy.

Created in Godot. For most of the team, this is their first digital game.

Download and play the prototype on itch.io.

Terminal Station

Terminal Station is a 2D psychological horror game about confronting childhood trauma.

The player takes control of their 10 year old self as they are trapped inside of a nightmarish loop set in a derelict subway station filled with entities representing parts of their trauma. They must choose to work with or against them to break out of the loop and heal from their traumatic past.

For most of the team, this is their first digital game.

Download and play the prototype on itch.io.

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Teams

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Summer '23

Term: Summer 2023
Project: A Worthy Toy
Duration: 30 days
Industry Partner: GUMBO
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Raven Aguilera
she/they

Artist, Game Designer

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Allen Figueroa
he/him

Artist, Sound Designer, Game Designer

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Krystal Gonzalez
she/her

UI Designer, Game Designer
Portfolio

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Shakan Paris
They/Them

Programmer, Game Designer
Portfolio

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Neo Randall
any/all

Programmer, Game Designer
Portfolio

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Manny Patrick Vivas
he/him

Writer, Programmer, Game Designer
Portfolio

Summer '22

"The Founders"

Term: Summer 2022
Duration: 35 days
Industry Partners: GUMBO and Dots
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Stephanie Baltodano
she/her

Artist, Game Designer
Portfolio

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Akira Kawakami
she/her

Producer, Game Designer
Portfolio

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Luis Lopez
he/him

Game Designer, Writer
Portfolio

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Kiran Manni
he/him

Programmer, Game Designer
Portfolio

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Rodney Thomas
he/him

Art Director, Artist, Game Designer, Sound Designer
Portfolio

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Julius Pizarro
he/him

Programmer, Game Designer
Portfolio

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Keyanna Young
she/her

Artist, Game Designer
Portfolio

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Contact
Info

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IRL

610 Exterior St.
The Bronx, NY 10451

We acknowledge that we are located in Lenapehoking, the unceded territory of the Lenape people.

In the Bronx Terminal Market, next door to the Universal Museum of Hip Hop, under the Major Deegan Expressway.

Map
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Our
Supporters

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Other Possible Games is supported by:

The ADELANTE and Jobs on Campus initiatives at Hostos Community College.

Donations by Microsoft Xbox and Take-Two Interactive.

Contact us to help us make other possible games!